Sunday, February 17, 2008


Cgoban* is some sort of computer-version of the ancient game called Go. I can only make it work in multi-player mode, though there seems to be some sort of support for bots that will play as one of the players. As near as I can tell, you have to set up an account for your bot on a Go server on the internet, and run a program that connects to that server under that account and plays with you.

All I can say for certain is that it doesn't work as a single-player game with AI right out of the box, and I can't find any instructions for making it work. At least, the instructions I found are for getting it to work under Windows, with the assistance of a few .exe programs custom-coded for the purpose, requiring tons of configuration and batch files, and possibly aren't even for Cgoban but instead are for GNU Go, which according to Synaptic is a command-line, text-only version of Go. The instructions mention Cgoban so I'm not really sure what the deal is.

I can also tell you this for certain: I'm not going to bother. This is just too much work, even if it would work, and certainly too much work for a solution that possibly wouldn't. I didn't look very hard, but I looked at the first twenty results in Google searches for a number of different search-strings and got nothing that would do it for sure. If I get linked to a quick how-to for making it work, fine. Until then, this game will remain un-reviewed.

*This is actually the website for the KGS servers. I think they're connected to Cgoban somehow, and they offer the client for download. Actually, I think they offer a newer version of the client - the one in the package manager is years old. I think. Lot of uncertainty in this one, eh?

No comments: