Sunday, April 6, 2008

gtkgo


gtkgo is a decent version of the classic game Go. It actually works pretty well. You'll note that the name doesn't link to anything this time: there's no website for gtkgo that I can find. I believe it only got one release, version 0.10.0, something like five years ago.

That makes it pretty amazing, as in that one release, they got all of the necessities working, and if you pick the right skin it doesn't even look too shabby. There are two different AI scripts to compete against, and you can also play against another human being (local only, no network support).

Outside of the fact that you can't make it full-screen, I have no visual complaints. gtkgo ships with five skins, of which one is boring, two are ugly, and two look alright. The skins change the look of everything from the pieces to the configuration menus, and while they obviously weren't done by design majors, they look self-coherent and are easy to interpret on all the skins.

There's no sound, but there's an option to turn sound on, so I assume sound was going to be added at a later date and no one got around to it. No biggy; soundtracks are for action games, not board-games. Right?

I probably could have stopped with the first sentence: gtkgo is a decent version of Go. Wanna play Go against your computer? Pick it up. Don't wanna play Go against your computer? Don't pick it up. I think it's the best version of Go I've seen so far, and it's certainly the nicest-looking. Shame it's not in active development; add network support and some higher-res skins and there'd be no reason for a different one.

1 comment:

Anonymous said...

After more than 17 years, there's a new version:

http://www.norbertdejonge.nl/gtkgo/

Now has a fullscreen option, among other things.