Saturday, June 7, 2008

KNetwalk


I'm thinking that KNetwalk may be my favorite KDE game so far. It may just be that I'm really, really sick of playing these damn KDE games, though. Remember the classic game Pipe Dream? KNetwalk is sort of like that, only you have to make the water flow through every piece on the board.

The difficulty that suggests is mediated by the fact that you don't have any time constraints; there's no 'water' per se, just electrical charge, so you have as long as you need to get 'er done. I can't believe I just used that phrase.

Anyway, the basic premise is, like I said, one you've seen before. You have to rotate pieces so as to allow the network connection to hit every PC on the LAN, and there can't be any pieces unconnected to the LAN.

It's a lot of fun, actually. It uses your brain, the game's over pretty quickly, it rarely frustrates for very long on the easier difficulty levels, and it features high-scores in the form of counting how many clicks it takes you to complete, so you get to compete against yourself (and anyone else who plays games on your computer).

Simple logic-puzzle gaming fun for those who like simple logic puzzles. It does feature sound effects, but I think they're only when you begin a game, and when you end a game. I tend to not hear them, because my speakers cut off automatically when they don't get any sound for a long time, and the sounds are so short that when they play, they get lost in the speakers re-powering up. I hate these speakers, for the record.

If you're looking for a quick game, this is probably more mentally stimulating than Solitaire, if not generally as fast-paced, for me. I'll go ahead and highly recommend it for fans of logic-puzzle games looking for a bite-sized snack.

1 comment:

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